Oops!? Blizzard lança novas atualizações para corrigir patch 8.0 de ‘BfA’

A Blizzard lançou hoje mais correções para o problemático patch 8.0, que introduz a história da nova expansão ‘Battle for Azeroth’ no jogo ‘World of Warcraft’.

O pré-patch, que normalmente serve para introduzir os jogadores a todas as mudanças nas classes e no próprio mapa antes do lançamento de qualquer expansão… Está a falhar miseravelmente!

Apesar de ser normal atualizações como esta trazerem alguns problemas, os que estão a acontecer não seriam de todo espectáveis.

Em suma, com o patch 8.0 a Blizzard introduziu problemas de log-in, problemas nas contas dos jogadores, inimigos completamente desajustados, problemas nos itens e ainda quests completamente ‘bugadas’.

Algumas correcções já foram implementadas na semana passada, e outras esta semana, enquanto a empresa trabalha no máximo das suas capacidades para conseguir meter tudo jogável.

O ‘fix’ mais recente inclui alguns ajustes às classes, raids e dungeons, correções de quests, mudanças no PvP e muito mais.

Será que a Blizzard vai conseguir corrigir tudo até ao dia 14 de Agosto, data de lançamento da expansão ‘Battle for Azeroth’?

Blizzard World of Warcraft Battle for Azeroth

Pode ler tudo o que mudou aqui:


Dia 23 de Julho, 2018

Classes

  • Death Knight
    • Rune of the Fallen Crusader and Rune of the Stoneskin Gargoyle are now available at level 55.
    • Blood
      • Dreadwake Armor 2-piece bonus will now correctly reduce the cooldown of Dancing Rune Weapon when a charge of Bone Shield is consumed.
  • Hunter
  • Tamed diemetradons are no longer dino-sized.
  • Monk
    • Windwalker
      • Tiger Style should no longer incorrectly affect Flying Serpent Kick.
  • Paladin
    • Avenger’s Shield will correctly interrupt or silence only one target, regardless of effects that add damage targets.
  • Rogue
    • Subtlety
      • Fixed a bug where The First of the Dead did not work with Shadowstrike and Gloomblade.
  • Shaman
    • Fixed an issue that caused Riptide’s healing to be increased more than intended by Earth Shield.
  • Warrior
  • Fury
    • Fixed a bug where Execute with Massacre talent and Whirlwind active could not correctly deal damage.
  • Warlock
  • Fixed a bug preventing several spells from correctly granting Soul Leech.

Character Services

  • Fixed a bug where boosting a Demon Hunter character or using a class trial Demon Hunter equipped the character with rogue gear.

Creatures and NPCs

  • Slitherblade Myrmidon’s Localized Toxin no longer deals excessive amounts of damage.

Dungeons and Raids

  • Antorus, the Burning Throne

    • Felhounds of Sargeras
      • Singed damage reduced by 75%.
    • Eonar
      • Strike damage reduced by 60%.
      • Reduced the health of Fel Hound, Fel Lord, and Felguard.
    • Antoran High Command
      • Psychic Assault damage stacks less aggressively.
    • Portal Keeper Hasabel
      • Blazing Imp health reduced by 30%.
    • Imonar
      • Pulse Grenade damage reduced by 30%.
      • Stasis Trap damage reduced by 30%.
    • Coven of Shivarra
      • Shadow Blades damage reduced by 50%.
    • Aggramar
      • Wake of Flame damage reduced by 20%.
  • Auchenai Crypts

    • Shirrak the Dead Watcher
      • Carnivorous Bite now does considerably less damage.
  • Blackrock Depths

    • Reduced General Angerforge’s attack damage.
    • Reduced Fineous Darkvire’s attack damage.
  • Blackwing Lair

    • Ebonroc
      • Shadow of Ebonroc no longer heals for excessive amounts.
  • Dire Maul

    • Reduced the damage done by Gordok Reavers summoned by Captain Kromcrush.
  • Forge of Souls

    • Reduced Bronjahm’s damage and the damage increase done by Magic’s Bane to casters.
  • Halls of Origination

    • Reduced Anhurr’s Divine Reckoning damage.
  • Gate of the Setting Sun

    • Fixed an issue where Ga’dok would fall and despawn.
  • Grimrail Depot

    • Borka the Brute and Railmaster Rocketspark
      • Unmanaged Aggression now does considerably less damage and provides less haste.
  • Lower Blackrock Spire

    • Shadow Hunter Vosh’gajin’s Curse of Blood no longer increases damage taken by an excessive amount.
  • Maraudon

    • Reduced Rotgrip’s attack damage.
  • Maw of Souls

    • Helya
      • Piercing Tentacle no longer does excessive damage.
  • Mogu’shan Palace

    • Reduced the damage done by Gekkan and his associates.
  • Mogu’shan Vaults

    • Fixed a bug where The Spirit Kings could sometimes unintentionally respawn.
  • Neltharion’s Lair

    • Dargrul’s Crystal Spikes no longer incorrectly prioritizes tanks.
  • The Nighthold

    • Tichondrius
      • The healing amount of Vampiric Aura has been reduced to 10% of the target’s health.
      • Feast of Blood now activates Vampiric Aura (was an increase to Vampiric Aura).
  • Ulduar

    • Vehicle power scaling adjusted to better fit post-squish item levels.
  • The Underbog

    • Swamplord Muselek no longer deals excessive damage.
  • Utgarde Keep

    • Ingvar the Plunderer’s Dark Smash and Dreadful Roar no longer paint his face with as much of your blood.
  • Vortex Pinnacle

    • Reduced the damage done by Altairus’ Chilling Breath and Lightning Blast.
  • Items

  • Sticky Bomb damage has been reduced.
  • Mecha-Blast Rocket damage has been reduced.
  • Gunpowder Charge damage has been reduced.

Player versus Player

  • The item Net-O-Matic 5000 should work in Stormwind and Orgrimmar on targets who are flagged for PvP and have War Mode enabled.
  • Paladin
    • The rate at which Hammer of Reckoning stacks are gained has been reduced to 1 stack per 5% of the Paladin’s maximum health in damage.
  • Priest
    • Crowd control spells that immediately break on damage such as Polymorph and Freezing Trap will now remove Shadow Mend’s damage over time effect in PvP combat.
  • Warrior
    • Fury Warriors can no longer continuously cast Heroic Leap when they have the Honor Talent Barbarian.
    • Barbarian will correctly interact with the additional Heroic Leap charges granted by Timeless Stratagem.

Quests

  • “Fixed a bug with the Emergency Fire Ward on “Bael’dun Rescue”.
  • ““The Stolen Silver” can again be properly looted when clicking on the Stolen Silver Lockbox.”
  • “Enemies no longer do excessive damage in “The Defense of Karabor”.
  • “Gymer should now be better at surviving throughout “The Storm King’s Vengeance”.
  • “Bone Armor now more substantial and effective on “Ever Watching From Above”.
  • “The Great Northern Elderhorn should no longer vanish during the Leatherworking quest “Mounting Made Easy”.
  • “Fixed a bug where Thrall would not complete the Hour of Twilight event if Arcurion was killed quickly.
  • “The Forest’s Edge bounty board again offers “WANTED: Hogger”.
  • “Horde players can again use the Sunreaver Portal during “Insertion”.
  • “Fixed a bug causing the spell Soul Blast to deal too much damage during “The Storm King’s Vengeance”.
  • “Enemy machine gun fire no longer deals excessive damage on “The Pride of Kezan”.
  • “Fixed a bug preventing the turn in of “Captain Sanders’ Hidden Treasure”.

Fonte

mm
Nuno Miguel Oliveirahttps://www.facebook.com/theGeekDomz/
Desde muito novo que me interessei por computadores e tecnologia no geral, tive o meu primeiro PC aos 10 anos e aos 15 anos montei a minha primeira torre, desde aí nunca mais parei. Tudo o que seja tecnologia, estou na fila da frente para saber mais.

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